Casual Observer of Chaos from Arcturus is a Graceful Artificially Intelligent
Pilot who Loves The Void with a Technology Flavor in a Scifi world
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Might:     ______ Pool: 15 Edge: 1 Defense: Practiced
Speed:     ______ Pool: 16 Edge: 0 Defense: Specialized
Intellect: ______ Pool: 15 Edge: 0 Defense: Practiced
Initiative: Practiced

Effort: 1
Armor: 1
Experience Points: 0

Recovery Roll: 1d6+1
	Rested > 1 Action > 10 Minutes > 1 Hour > 10 Hours

Damage Track:
	Hale > Impaired > Debilitated


Special Abilities
-----------------

Limited recovery
	Resting restores points only to your Intellect Pool, not to your Might
	Pool or your Speed Pool.

Machine vulnerabilities and invulnerabilities
	Damaging effects and other threats that rely on an organic
	system-poison, disease, cell disruption, and so on-have no effect on
	you. Neither do beneficial drugs or other effects. Conversely, things
	that normally affect only inorganic or inanimate objects can affect you,
	as can effects that disrupt machines.

Mechanics, not medicines
	Conventional healing methods, including the vast majority of restorative
	devices and medicines, do not restore points to any of your Pools. You
	can recover points to your Intellect Pool only by resting, and you can
	recover points to your Speed and Might Pools only through repair. The
	difficulty of the repair task is equal to the number of points of damage
	sustained, to a maximum of 10. Repairing your Might and Speed Pools are
	always two different tasks.


Skills
------

Datajack (Pool:Intellect, Cost:1)
	With computer access, you jack in instantly and learn a bit more about
	something you can see. You get an asset on a task involving that person
	or object. Action.

Danger sense (Pool:Speed, Cost:1)
	Your initiative task is eased. You pay the cost each time the ability is
	used. Enabler.

Knowledge skills (Trained)
	You are trained in two skills in which you are not already trained.
	Choose two areas of knowledge such as history, geography, archeology,
	and so on. You can select this ability multiple times. Each time you
	select it, you must choose two different skills. Enabler.

Microgravity adept (Trained)
	You ignore all the ill effects of low gravity and no gravity on
	movement; you are trained in low-gravity maneuvers and zero-gravity
	maneuvers. (You might still be subject to negative biological effects of
	long-term exposure, if any.) Enabler.

Trained in all speed defense tasks (Trained)

Trained in all tasks involving balance and careful movement (Trained)

Trained in all tasks involving physical performing arts (Trained)

Trained without armor (Trained)
	You are trained in Speed defense tasks when not wearing armor. Enabler. 

Vacuum skilled (Trained)
	You are trained in two of the following skills: vacuum welding, algae
	farming, ecosystem design, circuit design, spacecraft maintenance and
	repair, or some similar skill related to traveling and colonizing
	planets, moons, and stations located in the solar system. Enabler.

Light weapons (Practiced)
	Light Weapons

Medium weapons (Practiced)
	Medium Weapons

Heavy weapons (Inability)
	Heavy Weapons

Uncanny valley (Inability)
	You have a hard time relating to organic beings, and they don't react
	well to you. All positive interaction tasks with such beings are
	hindered by two steps.


Attacks
-------

Punch 
	Cost:Free Stat:Might Damage:2 Type:Light
	Skill:Practiced Distance:Immediate
	A right jab.
	Attacks are eased by 1 for Light weapons

Medium Weapon 
	Cost:Free Stat:Might Damage:4 Type:Medium
	Skill:Practiced Distance:Immediate
	A medium weapon of your choice. Granted from Starting Equipment.


Cyphers
-------
Limit: 2

Armor Reinforcer (Level: 7)
	The user's Armor gains an enhancement for twenty-four hours. Roll a d6
	to determine the result.
	Rolled a 6. +2 to Armor, +5 against damage from acid.
	Manifest

Water Adapter (Level: 5)
	The user can breathe underwater and operate at any depth (without facing
	the debilitating consequences of changing pressure) for four hours per
	cypher level. This cypher can also be used in the regular atmosphere,
	allowing the user to ignore ill effects from very low or very high
	atmospheric pressure. The cypher does not protect against vacuum.
	Manifest


Equipment
---------
Money: 0

- Appropriate clothing and a weapon of your choice, plus two expensive items,
two moderately priced items, and up to four inexpensive items. Granted from
Starting Equipment.

Improvements
------------
Tier: 1

[ ] Increase Capabilities
[ ] Move Toward Perfections
[ ] Extra Effort
[ ] Skill Training


Background
----------
A Pilot is also known as a Explorer

Pilot
You are a person of action and physical ability, fearlessly facing the unknown.
You travel to strange, exotic, and dangerous places, and discover new things.
This means you're physical but also probably knowledgeable. Although Explorers
can be academics or well studied, they are first and foremost interested in
action. They face grave dangers and terrible obstacles as a routine part of
life.

Graceful
You have a perfect sense of balance, moving and speaking with grace and beauty.
You're quick, lithe, flexible, and dexterous. Your body is perfectly suited to
dance, and you use that advantage in combat to dodge blows. You might wear
garments that enhance your agile movement and sense of style.

Artificially Intelligent
You are a machine-not just a sentient machine, but a sapient one. Your awareness
might make you an exception, or there may be many like you, depending on the
setting. Artificially intelligent characters have machine minds of one type or
another. This can involve an advanced computer brain, but it could also be a
liquid computer, a quantum computer, or a network of smart dust particles
creating an ambient intelligence. You might even have been an organic creature
whose mind was uploaded into a machine. Your body, of course, is also a machine.
Most people refer to you as a robot or an android, although you know neither
term describes you very well, as you are as free-willed and free-thinking as
they are.

Loves The Void
When it's just you, your spacesuit, and the panorama of stars wheeling out
forever and always, you are at peace.

Choose how you became involved in the adventure:
- Against your better judgment, you joined the other PCs because you saw that
they were in danger.
- One of the other PCs convinced you that joining the group would be in your
best interests.
- You're afraid of what might happen if the other PCs fail.
- There is reward involved, and you need the money.

Background Connection
---------------------
Your father is a high-ranking officer in the military with many connections.

Focus Connection
----------------
Pick one other PC. You once saved their life, and they clearly feel indebted to
you. You wish they didn't; it's just part of the job.

Notes
-----

Possible player intrusions based on your character type:
Fortuitous Malfunction
A trap or a dangerous device malfunctions before it can affect you.

Serendipitous Landmark
Just when it seems like the path is lost (or you are), a trail marker, a
landmark, or simply the way the terrain or corridor bends, rises, or falls away
suggests to you the best path forward, at least from this point.

Weak Strain
The poison or disease turns out not to be as debilitating or deadly as it first
seemed, and inflicts only half the damage that it would have otherwise.

Agile
+2 to your Speed Pool.
Granted from Graceful

Artificial Body
+3 to your Might Pool and your Speed Pool.
Granted from Artificially Intelligent

Shell
+1 to Armor.
Granted from Artificially Intelligent

Superintelligent
+4 to your Intellect Pool.
Granted from Artificially Intelligent

Possible GM intrusion from your focus:
Spacesuits develop glitches. Air refill cartridges sometimes misreport capacity.
Micrometeorites are common in space.

Last Updated: November 5th, 2023 02:53 App Version: 0.10.28

